DJ Farrar Tournament Rules

Fee:

12U A/B - $600 per team

10U - $500 per team

Manager Check-In

Prior to the start of your first game within the tournament, each manager must check-in at the Tournament Director’s Table located by the snack stands at Windlestrae Park, William F Maule Field. To check in, managers must have all paperwork required, including birth certificates for the rostered players, certificate of insurance, and the roster form. At this time, managers will also be given their tournament t-shits for the players.

Rosters

Teams must submit an Official Team Roster prior to the team’s first game with no more than 14 players. Once submitted, the roster may not be altered unless with the permission of the Tournament Director. Once the first pitch is thrown for your team, the rosters are final and there is no reason for change. Birth certificates are required for each player and must be brought to the Manager Check-In for review. Players without birth certificates are not permitted to participate in the tournament until such a document is reviewed by the director.

Insurance

Each team is required to carry its own insurance and submit a certificate of insurance to MTBSA prior to the beginning of the tournament. No team will be able to play until the information is verified.

Tournament Format

There will be 2 divisions (A and B) for 12U.  Each division will have 2 pools with the top 2 teams from each pool advance to playoff bracket.

There will be 2 Pools for 10U.  Top 2 teams from each pool will advance to the playoff bracket.

3 game minimum for all teams.

Playoff Seeding

12A Division

Pool A#1 vs. Pool B#2

Pool B#1 vs. Pool A#2

Winners face in Championship 3rd place decided by points

12B Division

Pool A#1 vs. Pool B#2

Pool B#1 vs. Pool A#2

Winners face in Championship 3rd place decided by points

10U Division

Pool A#1 vs. Pool B#2

Pool B#1 vs. Pool A#2

Winners face in Championship 3rd place decided by points

Points and Tie Breakers

Points: Win-2 points, Tie-1 point, Loss-0 points.

Tie Breakers are in the order that follows.

(1) Win/Loss Record, (2) Head to Head, (3) Points, (4) Least Total Runs Allowed, (5) Least Total Runs Allowed in the first game, (6) Least Total Runs Allowed in the second game, (7) Least Total Runs Allowed in the third game, (8) Least Runs Allowed inning by inning. Not cumulative, inning by inning comparison starting with first game of division play, (9) Coin Flip.

Forfeits

In the event of a forfeit, the forfeiting team will be fined a four hundred ($400.00) fee. Forfeits count as 1-0 in the score book. Any team that forfeits a game will also be ineligible to participate in a championship game.

Scoring

Winning teams are the official scorer for that game. Each team will be given several Official Score sheets. The winning team must hand in the score sheet to the Director’s table immediately following the game.

Tournament T-Shirts

All players will receive a tournament t-shirt. Team managers will pick these up at the time of check-in. In addition a limited supply of t-shirts will also be available for purchase throughout the tournament for coaches, parents, and families.

Batting Cages

There is a batting cage at Rose Twig Park and Windlestrae Park. Teams should refer to the schedule for when they have time to warm up in the cage. If cages are unoccupied, teams are free to make use of the cage.

Fields

There are three fields in use for the 12U tournament (RT #3, W#1 and W #4). All fields have 70’ base paths and 50’ pitching mounds. There are two fields in use for the 10U tournament (RT #2 and W #3). All fields have 60’ base paths and 46’ pitching mounds. Players are prohibited from hitting baseballs into any fencing on or around the fields.

Home and Away Teams

Home team is decided by a coin toss for all division play.

When the playoff games are reached on Sunday, the team with the higher seed is home. In the event that two teams have like records, the least runs allowed will be the home team. In the event that the records are still the same, a coin flip will be used.

Baseball Rules

All Rules follow Official Major League Baseball Rules except where the following amendments

12U Rules

Balks- One warning is granted per pitcher

Leads and Steals are permitted. There are no head first slides and they will result in an out. Players may slide head or hands first back to a base on attempted pick off plays.

10U Rules

The batter is able to leave the base after the ball crossed home plate.  A player can steal any base.  The play ends once the pitcher has procession in the mound vicinity. There are no head first slides and they will result in an out. Players may slide head or hands first back to a base on attempted pick off plays.

 

Game Length and Mercy Rules

6 Inning Games will be played

10 Run Rule in effect after 4 innings (3 ½ if home team is ahead). Home teams always get their at bat if down by 10.

Games called due to darkness or weather after the 4th inning (3 ½ if home team is leading) are official as played. Any games called prior to an official game will be suspended and pick up exactly where they were when game was called.

New innings will not start after one hour and 50 min mark

There will be a 2 hour time limit on all games and consolation games. Clock begins when the ball hits the catcher’s mitt or batter’s bat. Official will announce the start time which should be noted on the official score sheet. No inning will begin after 1:50. Any innings in progress at the 2 hour time limit will be completed. All games ended by time limit are considered official. Any games ending in a tie as result of time will be recorded as a tie in the standings. There are no time limits to the playoff games. There will be definite winners of those games.

Speed Up Rules

Umpire may call for speed up rules at any point in the game, which consists of 5 warm-up pitches and returning balls directly to pitchers after outs are recorded.

Pitching

12 inning limit for division play games.

6 inning limit per game.

All pitching resets for games on Playoff Sunday. One pitch thrown in an inning counts as one inning.

Pitchers must be replaced after 2nd trip to mound in the same inning.

Once a pitcher is removed from the mound he is done as a pitcher for that game. They cannot re-enter as a pitcher in later innings, even if kept on the field.

Head Coaches from each team are required to fill out a Post-Game Pitching report (provided at Registration) at end of each game to track innings pitched by players and hand in to registration table.

Courtesy Runners

Teams may use courtesy runners for pitchers and catchers at any time during the inning. The courtesy runner must not be currently in the game. In the event that a team only has 9 players (or 10 if using EH), the player who recorded the last out must be the courtesy runner.

Batting Line-up

Teams must start with a minimum of 9 players. Once a game is started the team may complete the game with 8. Fewer than 8 players will result in a forfeit.

Teams have 3 line-up options: (1) 9 batters with no DH, (2) 10 batters with an EH, (3) Include all players on roster in line-up and all must hit with no DH again.

Teams may have different types of lineups facing each other. Ex. One team may bat 9 and the other 10.

If the entire lineup is batting and a player is injured, the team will not take an out for every time the player comes up in the lineup. If a player is ejected from the game, an out will be recorded each time the player comes up in the line-up.

Pre-game Warm-ups

Infield and outfield practice is not permitted in order for field crews to get the fields ready for play.  There is open space around the complex to warm-up.

Re-Entry Rules

Starters may re-enter the game one time in same position in the batting order he was previously in.

In the event of injury only, if all legal substitutes have been entered into the game, a starting player may re-enter in the game at the injured player’s position in the lineup without penalty

In event of injury and the player can no longer participate in the game, teams with 9 players will record an out at the injured players position in the line-up.

If a team is batting 10 players with no bench players and an injury occurs, there will be NO penalty at the point the injured players spot in the lineup comes up. The team will skip his spot and continue in their lineup. An out will NOT be recorded.

In event of player’s ejection and all substitutes have been used, an out will be recorded for every time the player’s position in the line-up comes up. Starting players MAY NOT re-enter the game to replace an ejected player.

Teams are permitted to complete a game with 8 players.

Slide Rule

Teams must slide or avoid contact while running the bases. If a player doesn’t slide or avoid contact, the player is called out with the possibility of an ejection if umpires deem necessary.

General Rules

Umpires rule on all calls not covered in the amendments and rules.

Decisions of umpires are final with no room for debate!!

Fans are not permitted in dugouts or bench areas.

Bat Boys/Girls must wear a protective helmet and all times.

Game Balls will be supplied by and returned to the umpire.

Spikes: Only rubber spikes may be worn. Metal Spikes are not permitted.

No Protests as all rulings by umpires are official.

Sportsmanship

In the interest of maintaining a terrific atmosphere as well as a quality event, the tournament committee reserves the right to eject any person from the site for unruly or unsportsmanlike behavior. Therefore, it is up to the coaches to carry themselves with respect as well as control the behavior of the team’s players and fans. Unsportsmanlike conduct, Harassment and Verbal Abuse will not be tolerated in the least by any player, parent, or coach and will be subject to ejection from the premises if this conduct is observed by umpires and/or tournament officials. This tourney is for the players to enjoy and experience the competitiveness of the game in a great environment. Noncompliance will result in a forfeit.

Awards

Teams finishing in 1st and 2nd in the 12A, 12B and 10U divisions will be awarded.

Rules for the Skills Competition will Be Separate from these Rules.

Rain / Inclement Weather Policy

In the event of rain, we will do everything possible to stay as close to the game schedule as possible. However, based on field conditions we may have to deviate from the established schedule. If and when we need to alter the schedule, we will use the following procedures/priorities as our guide:

  1. Our first priority always will be to make sure that each team plays its minimum number of games: • We will try to maintain the original schedule as much as possible • We will attempt to have a championship game • We will never name a champion of the tournament without a championship game. • We may eliminate the semi- final round to ensure a championship game
  2. Games that do not make it to regulation (4 complete innings for a 6 inning game) due to weather / darkness will be considered a suspended game and will be resumed (if possible) from the point of suspension at the earliest time available. If there is not time to resume the game, it will be considered a complete game at the end of the last complete inning and the team that is winning at that point will be the winner.
  3. The Tournament Director can cancel or not complete any pool game that will have no bearing on advancement to play in the next round.
  4. The Tournament Director may change the tournament format in order to complete the tournament in the scheduled time.
  5. In the event of inclement weather game cancellations, the refund policy will be as follows: Play 0 Games – 100% refund minus the $75 for shirts,  Play 1 Game - $200 refund Play 2 Games – No refund